mirror of
https://github.com/StepanovPlaton/torrent_frontend.git
synced 2026-04-03 20:30:48 +04:00
Complete game page and add how_to_download page
This commit is contained in:
@@ -2,33 +2,45 @@ import { z } from "zod";
|
||||
import { gameCardSchema } from "./gameCard";
|
||||
|
||||
export const gameSchema = gameCardSchema.and(
|
||||
z.object({
|
||||
torrent_file: z.string().min(1),
|
||||
language: z.string().optional(),
|
||||
version: z.string().optional(),
|
||||
download_size: z.string().optional(),
|
||||
system: z.string().optional(),
|
||||
processor: z.string().optional(),
|
||||
memory: z.string().optional(),
|
||||
graphics: z.string().optional(),
|
||||
storage: z.string().optional(),
|
||||
upload_date: z
|
||||
.string()
|
||||
.min(1)
|
||||
.transform((d) => new Date(d)),
|
||||
})
|
||||
z.object({
|
||||
torrent_file: z.string().min(1),
|
||||
trailer: z.string().optional(),
|
||||
|
||||
system: z.string().optional(),
|
||||
processor: z.string().optional(),
|
||||
memory: z.string().optional(),
|
||||
graphics: z.string().optional(),
|
||||
storage: z.string().optional(),
|
||||
|
||||
developer: z.string().optional(),
|
||||
language: z.string().optional(),
|
||||
download_size: z.string().optional(),
|
||||
|
||||
update_date: z
|
||||
.string()
|
||||
.min(1)
|
||||
.transform((d) => new Date(d)),
|
||||
upload_date: z
|
||||
.string()
|
||||
.min(1)
|
||||
.transform((d) => new Date(d)),
|
||||
release_date: z
|
||||
.string()
|
||||
.min(1)
|
||||
.transform((d) => new Date(d)),
|
||||
})
|
||||
);
|
||||
export type GameType = z.infer<typeof gameSchema>;
|
||||
|
||||
export const isGame = (a: any): a is GameType => {
|
||||
return gameSchema.safeParse(a).success;
|
||||
return gameSchema.safeParse(a).success;
|
||||
};
|
||||
|
||||
export const gamesSchema = z.array(z.any()).transform((a) => {
|
||||
const games: GameType[] = [];
|
||||
a.forEach((e) => {
|
||||
if (isGame(e)) games.push(gameSchema.parse(e));
|
||||
else console.error("Game parse error - ", e);
|
||||
});
|
||||
return games;
|
||||
const games: GameType[] = [];
|
||||
a.forEach((e) => {
|
||||
if (isGame(e)) games.push(gameSchema.parse(e));
|
||||
else console.error("Game parse error - ", e);
|
||||
});
|
||||
return games;
|
||||
});
|
||||
|
||||
@@ -1,38 +1,35 @@
|
||||
import { z } from "zod";
|
||||
|
||||
export const gameCardSchema = z
|
||||
.object({
|
||||
id: z.number(),
|
||||
title: z.string().min(3),
|
||||
cover: z.string().optional(),
|
||||
description: z.string().optional(),
|
||||
release_date: z
|
||||
.string()
|
||||
.min(1)
|
||||
.transform((d) => new Date(d)),
|
||||
})
|
||||
.transform((card) => {
|
||||
return {
|
||||
...card,
|
||||
cover: card.cover
|
||||
? process.env.NEXT_PUBLIC_COVER_FULL_URL + "/" + card.cover
|
||||
: undefined,
|
||||
cover_preview: card.cover
|
||||
? process.env.NEXT_PUBLIC_COVER_PREVIEW_URL + "/" + card.cover
|
||||
: undefined,
|
||||
};
|
||||
});
|
||||
.object({
|
||||
id: z.number(),
|
||||
title: z.string().min(3),
|
||||
cover: z.string().optional(),
|
||||
description: z.string().optional(),
|
||||
version: z.string().optional(),
|
||||
})
|
||||
.transform((card) => {
|
||||
return {
|
||||
...card,
|
||||
cover: card.cover
|
||||
? process.env.NEXT_PUBLIC_COVER_FULL_URL + "/" + card.cover
|
||||
: undefined,
|
||||
cover_preview: card.cover
|
||||
? process.env.NEXT_PUBLIC_COVER_PREVIEW_URL + "/" + card.cover
|
||||
: undefined,
|
||||
};
|
||||
});
|
||||
export type GameCardType = z.infer<typeof gameCardSchema>;
|
||||
|
||||
export const isGameCard = (a: any): a is GameCardType => {
|
||||
return gameCardSchema.safeParse(a).success;
|
||||
return gameCardSchema.safeParse(a).success;
|
||||
};
|
||||
|
||||
export const gameCardsSchema = z.array(z.any()).transform((a) => {
|
||||
const cards: GameCardType[] = [];
|
||||
a.forEach((e) => {
|
||||
if (isGameCard(e)) cards.push(gameCardSchema.parse(e));
|
||||
else console.error("GameCard parse error - ", e);
|
||||
});
|
||||
return cards;
|
||||
const cards: GameCardType[] = [];
|
||||
a.forEach((e) => {
|
||||
if (isGameCard(e)) cards.push(gameCardSchema.parse(e));
|
||||
else console.error("GameCard parse error - ", e);
|
||||
});
|
||||
return cards;
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user