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https://github.com/StepanovPlaton/torrent_backend.git
synced 2026-04-03 12:20:38 +04:00
Connect to database and add first models
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164
.gitignore
vendored
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164
.gitignore
vendored
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dev_database.db
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3
database/__init__.py
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3
database/__init__.py
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from .crud import *
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from .schemas import *
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from .database import get_session, init_models
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8
database/crud.py
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8
database/crud.py
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy.future import select
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from .models import *
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async def get_user(db: AsyncSession, user_id: int):
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return await db.get(User, user_id)
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26
database/database.py
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26
database/database.py
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from sqlalchemy.ext.declarative import declarative_base
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from sqlalchemy.orm import sessionmaker
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy.ext.asyncio import create_async_engine
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DATABASE_URL = "sqlite+aiosqlite:///./dev_database.db"
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# DATABASE_URL = "postgresql://user:password@postgresserver/db"
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engine = create_async_engine(
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DATABASE_URL, connect_args={"check_same_thread": False}, echo=True
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)
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async_session = sessionmaker(
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engine, class_=AsyncSession, expire_on_commit=False)
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Base = declarative_base()
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async def get_session() -> AsyncSession: # type: ignore
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# Dependency
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async with async_session() as session: # type: ignore
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yield session
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async def init_models():
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async with engine.begin() as conn:
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await conn.run_sync(Base.metadata.drop_all)
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await conn.run_sync(Base.metadata.create_all)
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37
database/models.py
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37
database/models.py
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from sqlalchemy import Boolean, Column, ForeignKey, Integer, String
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from sqlalchemy.orm import relationship
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from .database import Base
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class Game(Base):
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__tablename__ = "games"
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id = Column(Integer, primary_key=True)
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title = Column(String)
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description = Column(String)
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language = Column(String)
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version = Column(String)
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download_size = Column(String)
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upload_date = Column(String)
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system = Column(String)
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processor = Column(String)
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memory = Column(String)
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graphics = Column(String)
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storage = Column(String)
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owner_id = Column(Integer, ForeignKey("users.id"))
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owner = relationship("User", back_populates="games")
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class User(Base):
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__tablename__ = "users"
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id = Column(Integer, primary_key=True)
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email = Column(String, unique=True)
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name = Column(String)
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hash_of_password = Column(String)
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games = relationship("Game", back_populates="owner")
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45
database/schemas.py
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45
database/schemas.py
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from pydantic import BaseModel
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class GameBase(BaseModel):
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title: str
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description: str | None = None
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language: str | None = None
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version: str | None = None
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download_size: str | None = None
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upload_date: str | None = None
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system: str | None = None
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processor: str | None = None
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memory: str | None = None
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graphics: str | None = None
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storage: str | None = None
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class GameCreate(GameBase):
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pass
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class Game(GameBase):
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id: int
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owner_id: int
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class Config:
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orm_mode = True
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class UserBase(BaseModel):
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email: str
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name: str
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class UserCreate(UserBase):
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password: str
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class User(UserBase):
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id: int
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games: list[Game] = []
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class Config:
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orm_mode = True
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22
main.py
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main.py
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from typing import Union
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from fastapi import Depends, FastAPI, HTTPException
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from sqlalchemy.ext.asyncio import AsyncSession
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from database import *
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app = FastAPI()
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@app.on_event("startup")
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async def startup_event():
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await init_models()
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@app.get("/users/{user_id}", response_model=User)
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async def read_user(user_id: int, db: AsyncSession = Depends(get_session)):
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db_user = await get_user(db, user_id=user_id)
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print(db_user)
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if db_user is None:
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raise HTTPException(status_code=404, detail="User not found")
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return db_user
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