Connect to database and add first models

This commit is contained in:
2024-05-09 19:54:59 +04:00
parent 633b0be0d9
commit e426c281b9
7 changed files with 305 additions and 0 deletions

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.gitignore vendored Normal file
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dev_database.db
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database/__init__.py Normal file
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from .crud import *
from .schemas import *
from .database import get_session, init_models

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database/crud.py Normal file
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from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.future import select
from .models import *
async def get_user(db: AsyncSession, user_id: int):
return await db.get(User, user_id)

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database/database.py Normal file
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from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.ext.asyncio import create_async_engine
DATABASE_URL = "sqlite+aiosqlite:///./dev_database.db"
# DATABASE_URL = "postgresql://user:password@postgresserver/db"
engine = create_async_engine(
DATABASE_URL, connect_args={"check_same_thread": False}, echo=True
)
async_session = sessionmaker(
engine, class_=AsyncSession, expire_on_commit=False)
Base = declarative_base()
async def get_session() -> AsyncSession: # type: ignore
# Dependency
async with async_session() as session: # type: ignore
yield session
async def init_models():
async with engine.begin() as conn:
await conn.run_sync(Base.metadata.drop_all)
await conn.run_sync(Base.metadata.create_all)

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database/models.py Normal file
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from sqlalchemy import Boolean, Column, ForeignKey, Integer, String
from sqlalchemy.orm import relationship
from .database import Base
class Game(Base):
__tablename__ = "games"
id = Column(Integer, primary_key=True)
title = Column(String)
description = Column(String)
language = Column(String)
version = Column(String)
download_size = Column(String)
upload_date = Column(String)
system = Column(String)
processor = Column(String)
memory = Column(String)
graphics = Column(String)
storage = Column(String)
owner_id = Column(Integer, ForeignKey("users.id"))
owner = relationship("User", back_populates="games")
class User(Base):
__tablename__ = "users"
id = Column(Integer, primary_key=True)
email = Column(String, unique=True)
name = Column(String)
hash_of_password = Column(String)
games = relationship("Game", back_populates="owner")

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database/schemas.py Normal file
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from pydantic import BaseModel
class GameBase(BaseModel):
title: str
description: str | None = None
language: str | None = None
version: str | None = None
download_size: str | None = None
upload_date: str | None = None
system: str | None = None
processor: str | None = None
memory: str | None = None
graphics: str | None = None
storage: str | None = None
class GameCreate(GameBase):
pass
class Game(GameBase):
id: int
owner_id: int
class Config:
orm_mode = True
class UserBase(BaseModel):
email: str
name: str
class UserCreate(UserBase):
password: str
class User(UserBase):
id: int
games: list[Game] = []
class Config:
orm_mode = True

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main.py Normal file
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from typing import Union
from fastapi import Depends, FastAPI, HTTPException
from sqlalchemy.ext.asyncio import AsyncSession
from database import *
app = FastAPI()
@app.on_event("startup")
async def startup_event():
await init_models()
@app.get("/users/{user_id}", response_model=User)
async def read_user(user_id: int, db: AsyncSession = Depends(get_session)):
db_user = await get_user(db, user_id=user_id)
print(db_user)
if db_user is None:
raise HTTPException(status_code=404, detail="User not found")
return db_user