mirror of
https://github.com/StepanovPlaton/Nand2Tetris.git
synced 2026-04-04 04:40:49 +04:00
Complete project 5
This commit is contained in:
34
Assignments/5_Computer_Architecture/Memory.hdl
Normal file
34
Assignments/5_Computer_Architecture/Memory.hdl
Normal file
@@ -0,0 +1,34 @@
|
||||
// This file is part of www.nand2tetris.org
|
||||
// and the book "The Elements of Computing Systems"
|
||||
// by Nisan and Schocken, MIT Press.
|
||||
// File name: projects/5/Memory.hdl
|
||||
/**
|
||||
* The complete address space of the Hack computer's memory,
|
||||
* including RAM and memory-mapped I/O.
|
||||
* The chip facilitates read and write operations, as follows:
|
||||
* Read: out(t) = Memory[address(t)](t)
|
||||
* Write: if load(t-1) then Memory[address(t-1)](t) = in(t-1)
|
||||
* In words: the chip always outputs the value stored at the memory
|
||||
* location specified by address. If load=1, the in value is loaded
|
||||
* into the memory location specified by address. This value becomes
|
||||
* available through the out output from the next time step onward.
|
||||
* Address space rules:
|
||||
* Only the upper 16K+8K+1 words of the Memory chip are used.
|
||||
* Access to address>0x6000 is invalid and reads 0. Access to any address
|
||||
* in the range 0x4000-0x5FFF results in accessing the screen memory
|
||||
* map. Access to address 0x6000 results in accessing the keyboard
|
||||
* memory map. The behavior in these addresses is described in the Screen
|
||||
* and Keyboard chip specifications given in the lectures and the book.
|
||||
*/
|
||||
CHIP Memory {
|
||||
IN in[16], load, address[15];
|
||||
OUT out[16];
|
||||
|
||||
PARTS:
|
||||
DMux(in=load, sel=address[14], a=lr, b=ls);
|
||||
RAM16K(in=in, load=lr, address=address[0..13], out=ro);
|
||||
Screen(in=in, load=ls, address=address[0..12], out=so);
|
||||
Keyboard(out=ko);
|
||||
Mux16(a=so, b=ko, sel=address[13], out=o1);
|
||||
Mux16(a=ro, b=o1, sel=address[14], out=out);
|
||||
}
|
||||
Reference in New Issue
Block a user