Files
C3DGraphicEngine/src/engine/matrix.h

16 lines
635 B
C

#ifndef MATRIX_H
#define MATRIX_H
void matrix_mult_matrix(int size, const float matrix1[size][size],
const float matrix2[size][size],
float result[size][size]);
void matrix_mult_vector(int size, const float matrix[size][size],
const float vector[size], float result[size]);
void create_axis_rotate_matrix(int axis, float angle,
float rotate_matrix[3][3]);
void create_rotate_matrix(const float rotate_speed[3],
float rotate_matrix[3][3]);
// void print_matrix(int size, float matrix[size][size]);
#endif